﻿using UnityEngine;
using System.Collections;
//using System.Collections.Generic;
namespace COC.Content{
/// <summary>
/// 装载器基元
/// </summary>
public abstract class BaseLoader{

    private AbsResultState state;
    private ArrayList cols = new ArrayList();

    /// <summary>
    /// 装载器返回结果
    /// </summary>
    public class AbsResultState : MonoBehaviour
    {

    }

 

}
}